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![]() The Poser artists and modelers of the world have pushed far beyond anything I thought possible. The following that Poser attracted continues to amaze us all, as does the community s ongoing diversity, creativity, talent, and passion. Poser also evolved to include a new friendlier interface, more rendering powers, new content, and many new features. Ideas kept pouring in as more and more people joined the Poser community. Throughout the subsequent version releases, Poser s community kept growing and diversifying, with people beginning to incorporate Poser into scientific, medical, architectural, CAD, theatrical, and dance-based projects and presentations. I knew Poser could be a useful tool but the response was overwhelming and the art it helped create was mind blowing. Poser 1 was released in 1995, and grew quickly. But Poser, like old John Henry, had a mind of its own. I wasn t yet thinking about high quality rendering, shadows, animation, textures, or anything else. All I wanted was a simple visualization tool, one that would be easy to pose with and quick to use for any artist. Peanut, and billowing sheets of fabric softener during my day job, I began creating Poser at night. Why not make a digital mannequin? So, while giving life to flaming match characters, Mr. I had built up a wealth of 3D math and computer graphics knowledge. At the time, I was programming and animating in Hollywood, mostly for Rhythm and Hues Studios. ![]() I quickly became determined to put him out of a job and thus set out to build the world a better mannequin. He wasn t very nice to me and never did what I asked of him. I dropped into my local art supply shop and bought one of those little wooden mannequins that I thought would be my friend. I knew what I wanted to draw, and I knew what was great when I saw it, but starting from a blank page just never worked. But something was lacking in my brain that kept me from being able to visualize my characters complex poses. 2ģ A Message From Larry Weinberg In the 1980 s, my secret ambition was to become an illustrator, to draw like the great old masters. Before using this software or reading this document, make sure you have read, understood, and agreed to the license contained in Poser End User License Agreement (EULA). No part of this document may be reproduced in any form or by any means without prior written permission of Smith Micro Software, Inc. Smith Micro Software Poser Quick Start Guide copyright 2015 by Smith Micro Software, Inc. Program copyright by Smith Micro Software, Inc., including the look and feel of the product. This manual as well as the software described herein is furnished under license and may only be used or copied in accordance with the terms of such license. makes no claim to any such marks, nor willingly or knowingly misused or misapplied such marks. ![]() Registered and unregistered trademarks used herein are the exclusive property of their respective owners. All other product names mentioned in the manual and other documentation are used for identification purposes only and may be trademarks or registered trademarks of their respective companies. Pentium is a registered trademark of Intel Corporation. Windows is a registered trademark of Microsoft Corporation. Macintosh is a registered trademark of Apple Computer, Smith Micro Software Inc. Technology and/or code contributed by the corporate contributors listed above is owned and copyrighted by the corporate contributors. All other trademarks or registered trademarks are the properties of their respective owners. All other product names are trademarks or registered trademarks of their respective holders. Poser 11/Poser Pro 11 Smith Micro Software 51 Columbia Alisa Viejo, CA, Phone: Web: Poser, Poser Pro, the Poser logo, and the Smith Micro Logo are trademarks and or registered trademarks of Smith Micro Software, Inc. 2 Please write your Poser 11/Poser Pro 11 serial number here. ![]()
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